How It Works
Multiplayer starts from a Steam lobby rather than a public queue. The host creates the session and friends join through Steam, which keeps the joining flow tied to the player’s existing friends list.
Hosting and Joining
Use the Invite Friends answer for the confirmed lobby path and its limited troubleshooting scope. It does not add NAT, port, or public-matchmaking instructions that are not supported by the evidence card.
Group Size
The game is balanced around roughly four players, but official guidance does not name a fixed hard cap. Hardware and host conditions matter; a reported six-player session is a possibility report, not a promise.
Solo Expectations
Solo is supported, but it changes the recovery margin of a run. Use the Solo answer for the official balance context instead of treating multiplayer and solo as interchangeable difficulty modes.